We would like to announce for the release of CUDA.NET 2.3.7.
This version addresses various issues with runtime API and types. The change was in data types and structures compliance with the native wrapper of CUDA Runtime API, to support cross-platform environments operating in 32 or 64 bit mode. The structures now support the SizeT structure we introduced in the previous CUDA.NET release.
Link to the download page.
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We’ve just released the latest version (2.3.6) of CUDA.NET library.
Beside supporting the latest features of CUDA 2.3 (double precision FFT, advanced memory allocation and more) we added more features to the API of the runtime and graphics (DX/GL) to better support 32/64 systems and be portable.
Following this article we will publish a few series of articles presenting the new constructus we added, and native interoperability, which is always an issue with .NET code and advanced demands for applications. They intend to show how to create portable code between systems and using complex structures an data types passed to the GPU.