From the pioneers of GPU computing in Israel – our background with the OpenCL™ parallel computing platform goes back to the early days (2009), times it was called GPGPU. Since then, we had developed and ported over hundreds of different algorithms for typical GPU computing fields:
- Image & Video Processing
- Medical Imaging
- Cloud Computing (on Amazon AWS EC2 and 3rd party providers)
- DirectX / OpenGL Graphics Interoperability
- And much more
With such expertise and experience we are capable of delivering any GPU based solution, targeting most industries and technologies.
Supported OpenCL hardware profiles include: embedded (HPeC, low power), desktop / workstation, server-side / cluster scale with multi-GPU scenarios in all profiles to achieve high-performance, asynchronous and low-latency processing.
OpenCL and the OpenCL logo are trademarks of Apple Inc.
Dedicated software development methodologies were created and tuned over the years to achieve robust cycles, reduce cost and minimize development duration for HPC projects involving GPUs.
Development stages follow the sequence below (high-level overview):
- Requirements collection
- System level analysis
- Algorithm level analysis
- Prototype development
- Optimization and fine-tuning
- Testing (system and unit level, follows previous stages as well)
Development processes can be performed in compliance with ISO 9000/9001 standards definitions for organizations with high quality assurance requirements.
Our OpenCL solutions can be developed to be hosted under Amazon AWS EC2 HPC instances, integrated with NVIDIA Tesla GPU family and CPU architectures.
The benefits of using AWS services are mainly to achieve better scalability and lower development costs as it eliminates the need to purchase high-end systems.
For production purposes, AWS can offer great added values by using an effective cost model, offer higher acceleration and scalability.
Follow Amazon AWS EC2.
Other 3rd party cloud service providers can be used as well on request.
Frameworks and Programming Languages
- C / C++
- Microsoft .NET (C#, Visual Basic, Python and more)
- MathWorks MATLAB
- Microsoft Windows:
- Desktop: XP, Vista, 7
- Server: 2003, 2008, 2008 R2, HPC Server 2008
- Embedded editions support for all types above
- Linux (most distributions):
- And others…
- Real-Time embedded Linux
- Real-Time (Soft & Hard) modes support in Windows/Linux editions
- Android (from 2.0 and newer)
- Apple MacOSX
- Support 32 bit and 64 bit architectures
A comprehensive list of libraries are available with CUDA accelerated features and functionalities. The list below provides a short description of capabilities we gained over the years, but not limited to.
- NVIDIA CUDA® SDK – Image Processing Primitives
- AMD APP – Fast Fourier Transform
- Intel OpenCL – Basic Linear Algebra Subroutines
- IBM OpenCL – Video decoding/encoding (H.264, MPEG-2, VC-1 etc.)
OpenCL integration into visualization systems can be useful in many cases, to replace existing intensive CPU processing stages or provide additional acceleration where normal shaders are limited or too complex.
It is also possible to integrate OpenCL functionality where high-level graphics frameworks are used, such as OpenSceneGraph, Ogre, Unity, SlimDX and more.
A list of supported API (multiple operating systems):
- Microsoft DirectX 9, 10 and 11
Supported Computing Architectures
- Intel based CPU architectures by Intel and AMD
- ARM processors
- DSP components
- NVIDIA® GeForce® (by different brands or manufacturers)
- NVIDIA® Tesla® – Official GPU computing solution
- NVIDIA® Quadro® – Official Visualization and computing solution
- NVIDIA® QuadroPlex – Official Visualization and computing solution for cluster envrionments
- NVIDIA® Tegra®, including ARM processor support
- CUDA® on ARM – CARMA (based on ARM architecture)
- Intel MIC
- AMD Fusion:
- AMD Ontario, eOntario (Embedded G-Series)
- AMD Llano
- AMD Trinity, eTrinity (Embedded R-Series)
- Intel Ivy-Bridge